PSA: We are winding operations down to focus on GamingOnLinux. This site was a fun idea, but time is short and GamingOnLinux is more important.
Posted by , 3 May 2017 at 8:19 am UTC / 3774 views
Wine Staging, the experimental area for future Wine development builds has a new version out. Not much exciting in this release compared to previous releases.

Wine Staging 2.7 adds:
  • Fixes for cabinet file handling in setupapi.
  • Cleanup of existing patches.
  • Various bug fixes.
It also pulls in these changes from the Wine 2.7 development build:
  • TCP and UDP connection support in WebServices.
  • Various shader improvements for Direct3D 11.
  • Improved support for high DPI settings.
  • Partial reimplementation of the GLU library.
  • Window management improvements on macOS.
  • Various bug fixes.
You can find the full release notes here.
qptain_Nemo commented on 4 May 2017 at 12:05 am UTC

Personally I'd like to see Wine Staging news on GOL too.

liamdawe commented on 4 May 2017 at 8:13 am UTC

qptain_NemoPersonally I'd like to see Wine Staging news on GOL too.
The good news with recent changes is that it's going to be easy to cross post in future

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